Practically every fantasy/RPG setting has a Kingdom of the Isles (which, in a display of originality, has "isles" or "sea" somewhere on its name), no matter how unlikely its survival as a nation on a realistic timeline for that fantasy world would have been.
The challenge, should you take it, is, with a POD after the death of Charlemagne, create a rich and stable nation made up of all the important islands between Italy and Spain: Sicily, Corsica, Sardinia, the Balearics, and Malta. The capital to be placed at the island of your convenience.
Try to keep it outside of the ASB. A merchant nation is possible, but a nation than takes over Spain's place as colonizer of the New World is quite unlikely.
The challenge, should you take it, is, with a POD after the death of Charlemagne, create a rich and stable nation made up of all the important islands between Italy and Spain: Sicily, Corsica, Sardinia, the Balearics, and Malta. The capital to be placed at the island of your convenience.
Try to keep it outside of the ASB. A merchant nation is possible, but a nation than takes over Spain's place as colonizer of the New World is quite unlikely.
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