I gonna start with the disclaimer that I have no skill whatsoever to make this mod, and until now I was afraid of creating a thread for it since someone could steal my idea. Turns out however that if someone steals the idea the mod can be done, but if I keep it , the idea will die anyway. The mod does not have a name and just a vague timeline for now, as the strong part is the concept.
The idea began to form when I asked on the 1900 forum if the entente could win WWI without the support of the USA (please, do not start a discussion about this on the comments), and someone commented that a victory is near impossible, and so realistically either it would result on a limited German victory or a Stalemate.
A Stalemate then. On the timeline the unrestricted submarine warfare is not resumed, but the 1918 spring offensive fails to defeat the French and so both sides come to the tables. The German Imperial Navy is unable to treaten the French or British colonies, neither the Belgan Congo, so the post war settlement results on Germany losing all their colonies, but at the same time keeping alsace lorraine and installing a puppet on the kingdom of Belgium with the belgan government moving to Congo. Germany do not absorbs the rest of the french alsace lorraine as in KR, and Luxembourg is annexed. The brest litovsky borders are kept in the east and Austria Hungary reforms as Kaiser Karl promissed in 1918 into the United States of Greater Austria.
That is basically the whole concept of how Europe is divided, there is no fascist france or communist UK, the whites win the civil war but there is a republic. What changes is basically dependent of the player. The mod would use the same social system as in "Apres moi le deluge", allowing you to change economic policies, appoint a lot of different leaders and change your government (albeit not so radically as in AMD), with some economic policies inspired from "The Iron curtain" cold war mod. I always found very strange how good is the economical mobilization system, you get more industries and bonuses to build industries, so the system will be changed, as you scale the mobilization, more bonuses you will gain to build military factories and for factory output, however you will decrease your available factories since more civilian factories will be used for military production, while civilian economy in the other hand will give you bonuses to build civilian factories and for stability.
The national concept would work depending on the country, the idea is to give as many routes possible and getting very close to ASB, for this I gonna use two examples, France first and then Germany. France was under a period of chaos in the early 1920s when a junta was stabilished to reorganize the country, and democracy got reestabilished in 1928. At the start France is a republic under a conservative government and many routes would be possible. You want a fascist France? Elect the french popular party, militarize the country, build a war economy, conscript as much people you can, declare war on Germany and hit your head against the wall of troops stationed on the German border, while risking losing the war and having to return the german colonies you annexed...with interest. Or you can elect the social liberals, focus on the bourgeisie, build your economy, approach Germany, make instiments there and asks for investiment, recognize their gains in exange for keeping their colonies and grant peace. Do you want the "Salazar" solution? Get the Action Française in power, purge the opposition restore the monarchy and adopts isolationism waiting for Germany to attack you or for them to be distracted to invade them. I even tough of a joker route, as the player would get the opportunity to restore Napoleon if they are with the fascists. If you follow this route the party and the military would protest since monarchical bonapartist is dead since the Franco prussian war. If you insist you get removed by a coup before you can crown him.
Germany in other hand was a military junta at the end of the war and while the government returned to civilian hands, the army acts like a shadow behind it with their demands for a final war and the return of the colonies, some going further to ask a final showdown with France and Britain. You could follow a conservative route, placate the military with some reforms but also diplomatically reapproach France and the UK, spread your influence into austria, garantee the powers of the Kaiser and the bourgeisie and bring stability to europe, or you could go for a militarist run, put Von Schleicher in power, build up the armed forces even more and start the second world war with a "Colonies or war" ultimatum, of which depending of which government is in France and UK they could accept, and you still could press if you want and declare war on them. This route would have jokers too, if you always placate the army over and over again the military costs would increase so much that your economy will eventually collapse and the war spending would be slashed and the militarists forced out of government, imagine how happy a Fascist France would be if you has a -20% morale malus as your soldiers are not being paid?
Every gameplay would be different, you would be able to have a democratic germany, france, UK and Russia cooperating for stability, or a militaristic Germany, a left wing radical France, a monarchist Russia and a democratic but extremely expansionist british empire facing themselves.
Finally there would be the war maluses. To each year of war you would get a high maluses based on a national focus. With 1 year of war you will get -10% stability and -10% war support. For the second year both numbers would go to 20%, until after five years you get -50%, forcing you to keep spending political power on war propaganda and stability decisions.
If your war support and stability get's lower than 20%, strikes would begin and multinies too, crippling your war effort. If both get lower than 10% you would get a civil war with either far right or far left factions taking over, thus allowing you to play as a communist Germany or a fascist UK, but do not expect to win the war that your former government started, you most likely will end butchered as the soviets in brest litovsky.
Well, here is it. What do you think?
The idea began to form when I asked on the 1900 forum if the entente could win WWI without the support of the USA (please, do not start a discussion about this on the comments), and someone commented that a victory is near impossible, and so realistically either it would result on a limited German victory or a Stalemate.
A Stalemate then. On the timeline the unrestricted submarine warfare is not resumed, but the 1918 spring offensive fails to defeat the French and so both sides come to the tables. The German Imperial Navy is unable to treaten the French or British colonies, neither the Belgan Congo, so the post war settlement results on Germany losing all their colonies, but at the same time keeping alsace lorraine and installing a puppet on the kingdom of Belgium with the belgan government moving to Congo. Germany do not absorbs the rest of the french alsace lorraine as in KR, and Luxembourg is annexed. The brest litovsky borders are kept in the east and Austria Hungary reforms as Kaiser Karl promissed in 1918 into the United States of Greater Austria.
That is basically the whole concept of how Europe is divided, there is no fascist france or communist UK, the whites win the civil war but there is a republic. What changes is basically dependent of the player. The mod would use the same social system as in "Apres moi le deluge", allowing you to change economic policies, appoint a lot of different leaders and change your government (albeit not so radically as in AMD), with some economic policies inspired from "The Iron curtain" cold war mod. I always found very strange how good is the economical mobilization system, you get more industries and bonuses to build industries, so the system will be changed, as you scale the mobilization, more bonuses you will gain to build military factories and for factory output, however you will decrease your available factories since more civilian factories will be used for military production, while civilian economy in the other hand will give you bonuses to build civilian factories and for stability.
The national concept would work depending on the country, the idea is to give as many routes possible and getting very close to ASB, for this I gonna use two examples, France first and then Germany. France was under a period of chaos in the early 1920s when a junta was stabilished to reorganize the country, and democracy got reestabilished in 1928. At the start France is a republic under a conservative government and many routes would be possible. You want a fascist France? Elect the french popular party, militarize the country, build a war economy, conscript as much people you can, declare war on Germany and hit your head against the wall of troops stationed on the German border, while risking losing the war and having to return the german colonies you annexed...with interest. Or you can elect the social liberals, focus on the bourgeisie, build your economy, approach Germany, make instiments there and asks for investiment, recognize their gains in exange for keeping their colonies and grant peace. Do you want the "Salazar" solution? Get the Action Française in power, purge the opposition restore the monarchy and adopts isolationism waiting for Germany to attack you or for them to be distracted to invade them. I even tough of a joker route, as the player would get the opportunity to restore Napoleon if they are with the fascists. If you follow this route the party and the military would protest since monarchical bonapartist is dead since the Franco prussian war. If you insist you get removed by a coup before you can crown him.
Germany in other hand was a military junta at the end of the war and while the government returned to civilian hands, the army acts like a shadow behind it with their demands for a final war and the return of the colonies, some going further to ask a final showdown with France and Britain. You could follow a conservative route, placate the military with some reforms but also diplomatically reapproach France and the UK, spread your influence into austria, garantee the powers of the Kaiser and the bourgeisie and bring stability to europe, or you could go for a militarist run, put Von Schleicher in power, build up the armed forces even more and start the second world war with a "Colonies or war" ultimatum, of which depending of which government is in France and UK they could accept, and you still could press if you want and declare war on them. This route would have jokers too, if you always placate the army over and over again the military costs would increase so much that your economy will eventually collapse and the war spending would be slashed and the militarists forced out of government, imagine how happy a Fascist France would be if you has a -20% morale malus as your soldiers are not being paid?
Every gameplay would be different, you would be able to have a democratic germany, france, UK and Russia cooperating for stability, or a militaristic Germany, a left wing radical France, a monarchist Russia and a democratic but extremely expansionist british empire facing themselves.
Finally there would be the war maluses. To each year of war you would get a high maluses based on a national focus. With 1 year of war you will get -10% stability and -10% war support. For the second year both numbers would go to 20%, until after five years you get -50%, forcing you to keep spending political power on war propaganda and stability decisions.
If your war support and stability get's lower than 20%, strikes would begin and multinies too, crippling your war effort. If both get lower than 10% you would get a civil war with either far right or far left factions taking over, thus allowing you to play as a communist Germany or a fascist UK, but do not expect to win the war that your former government started, you most likely will end butchered as the soviets in brest litovsky.
Well, here is it. What do you think?